There is a tavern in the multiverse unlike no other: gamers aren't allowed, the wenches be perfectly buxom and the drinks aren't watered down.
It be the Dungeon Master's Bar & Grille.
DMs from everywhere gather here to swap stories of brilliant campaigns and particulary well-drawn frontier maps.
There is a saying at the DMB&G: "Why do my best players have the worst ideas?"
Another one goes: "Why do my worst players have the most brilliant ones?"
It is at this point that DMs usually just shake their heads and go back to playing whist.
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